PC/Mac:
- Unity, Mono, .NET
- Win32
- J2SE
- Objective-C
Browser:
- Flash
- Unity
- J2SE
Mobile:
- iPhone & Android
- Unity
- J2ME & Brew
- Win Mobile Native & CF
- Flash Lite
Server-side SDK:
- C-based Realtime Server extensible via C#
- .NET-based Game Server
"We strive at enhancing our cross platform software, UIEngine, to offer the richest possible mobile gaming experience. That’s why we integrated it with the Exit Games Neutron multiplayer solution, to allow for the delivery of complex multiplayer games for publishers across multiple operators and device technologies."
Travis Beaven, Director of Consumer Products at Square Enix owned UIEvolution
"For our networked game Extreme Hangman, we were looking for an off-the-shelf solution with flexible custo-mizability. Exit Games Neutron provides a rich and robust feature set that is deployment proven and easy to adapt to a wide range of needs, supporting mobile to mobile as well as mobile to PC connectivity. Skyzone has chosen Exit Games Neutron for precisely that reason; it makes cross-platform network game development bulletproof."
Neil Haldar, VP Content Programming and Strategy at Skyzone Entertainment



