Meet Us

E3 Expo
Los Angeles, USA
June 2-4, 2009

Develop in Brighton
Brighton, UK
July 14-16

More...

Address

USA
Exit Games Inc
One World Trade Center
121 SW Salmon St.
Suite 1100
Portland, OR. 97204
Phone: +1 503 227 3377
Fax: +1 503 227 4730

EUROPE
Exit Games GmbH
Hongkongstr. 7
20457 Hamburg
Germany
Phone: +49 40 41 35 96 0
Fax: +49 40 41 35 96 10

business@exitgames.com

Exit Games Professional Services

The Experts for the Server-Side of the Game

Exit Games' Professional Services team has the experienced experts to support you in many ways:

Ad-hoc Support:

Just need help on a specific problem? On-site? Ok, let us check together to solve the issue.

Concept Review:

You have a great online gaming concept, but are unsure about the implications on the server-side? Let our addicted game producers review your concepts to identify potential issues our to get feedback on how to best improve the game design.

Custom Features:

You miss just some features in Neutron's Core Platform? Let us know what you need and we will develop and add these features after your specifications with our Game Server SDK. And we will be fast doing so.

Code Review:

You want to develop the server with Neutron's Game Server SDK yourself? No problem, but if you need experts for server code, we are happy to review your code e.g. regards scalability.

Load Testing:

You are about finalizing your server-side code with our Game Server SDK? How about let us do load testing to find out if optimization is needed.

Server-side Projects:

You are great client developers, but now want to do an online game project? Exit Games has plenty of experience with such projects, so let us do the server-side. We will set-up a project team and work closely with you through all phases of the game's life cycle.

What we typically do:

  • Project management: overall coordination, SVN, Jira issue management
  • Concept phase: improvement of online features, avoidance of road-blockers
  • IT architecture: online system architecture definition
  • Development (server, integration, admin interfaces): development of basic server framework used then by your team
  • Quality assurance: (automated) testing of server functionality
  • Release management: release planning and hardware scaling
  • Operations (patches, fixes): service operations for QoS and availability