• Photon Server: Run Your Own Socket Servers.

    Photon Server Features
  • I highly recommend both the Photon Unity Networking solution and their cloud servers for anyone interested in making online networked games in Unity.

    Seon Rozenblum, 3 Sprockets
  • Photon Server: Run Your Own Socket Servers.

    Photon Server Packing
    • Runs on your own Servers: On Premise.
    • Use existing Frameworks Realtime, Turnbased, PUN or Chat.
    • Build your own Custom Logic and Frameworks.
    • Lean, Fast and Small
    • Supports RUDP, TCP, Websockets and HTTP.
You are in Good Company with 95,015 Developers.

Photon Server Features

Develop and launch realtime multiplayer games globally whether you are an indie developer or a AAA studio.

Realtime

A development history of over 15 years resulted in the leanest and speediest protocols that use minimal bandwidth and allow fastest serialization.

Multiplayer

Our on-premise Server offers you the required messaging rates reliably and makes it the right choice for your multiplayer title with HTTP, TCP or RUDP.

Cross-Platform

You won't find a backend supporting more platforms.
Find the supported SDKs down here .
Q.E.D.

SDKs down here

Photon Server load balancing helps you to scale your games for tens of thousands of concurrent users. Proven. Successfully.

Ready to Run

The SDKs already contain sample logic for First Person Shooters (FPS), WoW-like MMOs with interest management and more.

Redistributable

Use it for LAN-parties and local networking games: Stripped down to the binaries and with a streamlined Control Center you can customize and distribute this package for your title easily.

Customization

The backend and your business logic is easily extended and customized in C# or C++. Hosted in .NET CLR it allows for rapid development with e.g. Microsoft's Toolchain.

Try Free License

You are in Good Company.

Join 95,015 Developers and Studios.


Experience from Hosting 104,946 Thousands of Games

Build or Buy? Mix & Match!

From indie to AAA, for a next-gen FPS on consoles, a web-based MMOG or synchronous puzzler across mobile platforms, a 3D environment or a 2D arcade ...

Begin to mix and find your match(es).

  • Social Networks Integration
  • Market Research
  • Localization
  • Measure Retention Rate
  • Improve Conversion
  • Realtime Monitoring
  • Realtime Application Monitoring
  • Web and Mobile
  • Simple Install and Setup
  • Game Replays
  • Cross Promotion
  • Game Trailers
  • Push Messaging
  • Location Targeting
  • Passbook Marketing
  • Mobile Advertising
  • Pay-Per-Install
  • Pay-Per-Engagement
  • Cross Promotion
  • In-Game Rewards
  • Virtual Goods
YOUR Backend
  • Login, Profiles, ...
  • Use Photon Server , PHP, ...
  • Host with Azure, Jelastic, ...