Photon Realtime games are hosted in our globally distributed Photon Cloud to guarantee low latency and shortest round-trip times for your players worldwide.
Connect, Match and Play:
Photon Realtime's core provides the rock-solid foundation for any type of room-based multiplayer game. You concentrate on building a great title while we take care of game servers and hosting.
You develop and build directly for your chosen gaming platform, with your favorite engine or framework:
Photon is the leading cross-platform multiplayer service and the world's #1 for Unity games.
SDKs down here
Games build with Photon Realtime scale seamlessly and automatically in the Photon Cloud: from just a few to tens of thousands of concurrent users. Fair and transparent pricing included. Proven. Successfully.
You match players into games randomly or by parameterized searches. Or you create a list of open rooms and let players pick one. It works. Reliably. On mobiles, PCs, Consoles and in the web.
What multiplayer game do you want to build?
FPS or arcade shooter? RPG or RTS?
Racer or Sports? MOBA or TD?
Another kind of action game?
Photon Realtime supports any type of room-based games on any popular gaming platform.
See for yourself ...
Photon powered game clients transmit billions of messages each hour through the Photon Cloud. Whether with Reliable UDP, TCP, HTTP or Websockets: Photon's highspeed client-to-server-architecture is the game industry's most solid foundation for your title.
Photon is super flexible: you can match an iOS Game Center user with someone using Google Play Services, authenticate a user via Facebook or add a custom authentication, utilize a gaming service such as PlayFab or hook in your own backend.
Fair and Transparent: 100% usage based on a concurrent users (CCU) basis. Flexible: Start with a FREE plan, up- or downgrade at any time. Worry-free: no immediate cap when exceeding CCU with any monthly plan. Perfect for your game's launch.